Saturday, November 5, 2011

Week 2





1.        What is instructional technology? I never really thought about the definition much till reading the first chapter. Early on in the life of technology we used visual instruction, maps, graphs, motion pictures, etc., to engage learners to a variety of subjects. Next, the world of sound recording was used to enhance the visual instruction. As we continued to grow though technology with the use of computers, interactive video, and the Internet, our world exploded with advancements in the instruction of technology.
As I continue to study the field of technology, the definition of Instructional design and technology changes as I investigate different medians used in this field. To me the challenge is not what the definition is, but how and which area of technology to use with the individual learner. I do not want to get stuck in one use of technology and miss out on others that will engage a learner to understanding.

2.       Dick, Carey and Carey Model of Instructional Design
         
1. Analyze learners
2. State objectives
3. Select methods, media, and materials
4. Utilize media and materials
5. Require learner participation
          6. Evaluate and revise
         This model seems to be a valid measurement of the skills and knowledge of the
         learner. As teachers, we can use this model as a guideline to our instruction.

3.         Television, movies, videos, and most computer programs are very visually oriented and therefore attract and maintain the attention of young and older children. With new educational technology being created at a fast pace, we as educators have a buffet of new ways to engage the learner no matter what the learning style is. We need to remember that this style of learning does not provide children with the quality and quantity of crucial emotional, social, cognitive, or physical experiences they require when they are young but I feel that balance and timing of technology are the keys to healthy development. As children grow, the use of higher-level technology can provide the right kinds of experiences at the right time. The changing roles of instructors, student expectations and needs related to learning, and projected technology use can only enhance teaching and learning.

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